Openal32.dll is commonly found in the install folder of the game or program using it.Įxample: C:\Program Files (x86)\'Game name'\openal32.dll
OpenA元2.dll is often used by games, but can also be used by other software wishing to make use of its capabilities. OpenAL can add realism to a game by simulating attenuation (degradation of sound over distance), the Doppler effect (change in frequency as a result of motion), and material densities. OpenAL is an environmental 3D audio library that aims to provide an open replacement for proprietary (and generally incompatible with one another) 3D audio systems such as EAX and A3D. Early versions of the framework were open source software, but the later revisions are proprietary.
Its API style and conventions deliberately resemble those of OpenGL. It is designed for efficient rendering of multichannel three-dimensional positional audio. OpenAL (Open Audio Library) is a cross-platform audio application programming interface (API). Openal32.dll - Standard OpenAL Implementation